Main
Tick tock, time is up for the mortals doomed to die. Alarms, bees and low strings count down the last moments of safety. Terrifying strings and sticks pick up pace as The Dark One arrives at your door. The door creaks open and something heavy, twisted and rotten has entered your once-safe sanctuary.
Main
REV003
Dread
03:08
Tick tock, time is up for the mortals doomed to die. Alarms, bees and low strings count down the last moments of safety. Terrifying strings and sticks pick up pace as The Dark One arrives at your door. The door creaks open and something heavy, twisted and rotten has entered your once-safe sanctuary.
03:08
135 BPM
Main
From the billowing depths comes the horns of the deep, ushering forth the Army of the Dead. Upward they march, bringing the heat and the smell of depth with them. Braaams, brass and pounding drums lead the march that culminates in an explosion of brass.
Main
REV001
Trailer Hawk
01:57
From the billowing depths comes the horns of the deep, ushering forth the Army of the Dead. Upward they march, bringing the heat and the smell of depth with them. Braaams, brass and pounding drums lead the march that culminates in an explosion of brass.
01:57
118 BPM
Main
You knew as you stepped through the doors of the gothic cathedral that this was no ordinary church. Falling on the invisible lines of the earth at the place where all six cross, you have entered a gateway of evil.
Main
REV003
Dread
01:28
You knew as you stepped through the doors of the gothic cathedral that this was no ordinary church. Falling on the invisible lines of the earth at the place where all six cross, you have entered a gateway of evil.
01:28
72 BPM
Main
A slow, pacing slam followed by the ticking of a grandfather clock signify your last moments in this realm. A big drop followed by a rise of insane strings and brooding piano color this track black and red before the drums and piano pick up the pace.
Main
REV003
Dread
02:21
A slow, pacing slam followed by the ticking of a grandfather clock signify your last moments in this realm. A big drop followed by a rise of insane strings and brooding piano color this track black and red before the drums and piano pick up the pace.
02:21
130 BPM
Main
A child's toy plays a tune as the wind-up ballerina begins to dance on its own. Bells and drones, horns and synths build aniticipation before evil reveals it's true form. A giant winged creature of sagging flesh and rot spreads it's wings over the roof of the A-frame cottage.
Main
REV003
Dread
02:24
A child's toy plays a tune as the wind-up ballerina begins to dance on its own. Bells and drones, horns and synths build aniticipation before evil reveals it's true form. A giant winged creature of sagging flesh and rot spreads it's wings over the roof of the A-frame cottage.
02:24
117 BPM
Main
Menacing double-bass, distant thuds, off-world piano and a building discordant strings section drop off to a now cold, frightened piano line. Are they really all gone?
Main
REV004
Moonshadow
01:17
Menacing double-bass, distant thuds, off-world piano and a building discordant strings section drop off to a now cold, frightened piano line. Are they really all gone?
01:17
109 BPM
Main
Haunting strings and terrified breaths open this pacing drum track of chase down a long and dark corridor. Drums changing pace and we're off to a full-on sprint!
Main
REV003
Dread
02:32
Haunting strings and terrified breaths open this pacing drum track of chase down a long and dark corridor. Drums changing pace and we're off to a full-on sprint!
02:32
120 BPM
Main
Menacing, and dangerous; distorted braams and signals sing of apocalyptic nights. An understated bass pulse leads to a syncopated synth; a harbinger of something far more deadly and vengeful. Massive percussion, sinister brass - get out while you can.
Main
REV010
Trailer Hawk Vol. 2
02:24
Menacing, and dangerous; distorted braams and signals sing of apocalyptic nights. An understated bass pulse leads to a syncopated synth; a harbinger of something far more deadly and vengeful. Massive percussion, sinister brass - get out while you can.
02:24
117 BPM
Main
A slam and strong strings and sticks set the tense mood as strings build. A drop and thunder before the deepest of bass viols and cellos as we increase the pressure. Evil is just around the corner.
Main
REV003
Dread
02:15
A slam and strong strings and sticks set the tense mood as strings build. A drop and thunder before the deepest of bass viols and cellos as we increase the pressure. Evil is just around the corner.
02:15
96 BPM
Main
Slow and blood-curdlingly dark, discordant high strings fly above the brass-fueled creature below, inching its way towards civilization. Psychological terror lives.
Main
REV004
Moonshadow
04:18
Slow and blood-curdlingly dark, discordant high strings fly above the brass-fueled creature below, inching its way towards civilization. Psychological terror lives.
04:18
62 BPM
Main
The once-abandoned serial killer's mansion illuminates for the first time in 200 years, with the sounds of horror eminating from its walls. Hard slams, ticking, creepy strings and foreboding synths set up a rise again and again before pulsing drums and creashes.
Main
REV003
Dread
01:53
The once-abandoned serial killer's mansion illuminates for the first time in 200 years, with the sounds of horror eminating from its walls. Hard slams, ticking, creepy strings and foreboding synths set up a rise again and again before pulsing drums and creashes.
01:53
100 BPM
Main
The sound of bells, metal strikes, gothic choirs, and chest-pounding taikos open up a scene of an underground dark cathedral. What black magick is being practiced here? Throaty, discordant cellos sing along with the sound of growing dread. An anachronistic solo violin appears with bells. Wait...something's not quite right...
Main
REV005
Impact Theory
03:12
The sound of bells, metal strikes, gothic choirs, and chest-pounding taikos open up a scene of an underground dark cathedral. What black magick is being practiced here? Throaty, discordant cellos sing along with the sound of growing dread. An anachronistic solo violin appears with bells. Wait...something's not quite right...
03:12
120 BPM
Main
Warnings blare from somewhere in the building. Pulsing bass synth leads the way. Then the chasm opens. This is impossible. The sirens have mutated. Your pulse races. Violent percussion, impossible brass, hybrid strings, damaged psyche. This shoudn't be here.
Main
REV004
Moonshadow
02:09
Warnings blare from somewhere in the building. Pulsing bass synth leads the way. Then the chasm opens. This is impossible. The sirens have mutated. Your pulse races. Violent percussion, impossible brass, hybrid strings, damaged psyche. This shoudn't be here.
02:09
132 BPM
Main
A stylized heartbeat and sticks ticking and the trees move along the concrete towards the cabin. Approaching from all sides, the strings and knives and saw blades in your future crawl ever closer.
Main
REV003
Dread
02:04
A stylized heartbeat and sticks ticking and the trees move along the concrete towards the cabin. Approaching from all sides, the strings and knives and saw blades in your future crawl ever closer.
02:04
84 BPM
Main
A nightmarish solo cello dances while distant metallic percussion pulses. A solo violin enters the fray, with tremolo strings causing a chaotic, restless state of mind.
Main
REV004
Moonshadow
02:11
A nightmarish solo cello dances while distant metallic percussion pulses. A solo violin enters the fray, with tremolo strings causing a chaotic, restless state of mind.
02:11
81 BPM